Sprite Spores
Six classic sound chips in one playable instrument, with a few things the original machines never had.
- VST3 · CLAP · AU
- Windows · macOS · Linux
- Six chips
- Wave RAM Loop
- 245 presets
New since 0.17Two new chips, the SAA1099 and the RF5C68, the Wave RAM Loop, the Collision Field, a sequencer with chance, ratchets and scenes, and 245 factory presets.
Sprite Spores models the SAA1099, AY-3-8910/YM2149, SID 6581/8580, YM2612, YM2151 and RF5C68, each with its own page, and blends them into one patch alongside an invented Ghost lane. It does crisp chip basses, keys and arps, glassy FM, and slowly corrupting pads and drones.
The Wave RAM Loop records the other chips into the RF5C68's memory and plays it back as keys, slices or spray while it is still being written. In the Collision Field the chips move as sprites: height sets pitch, and collisions swap or lock their settings.
Chip DNA blending, Register Morph across six snapshots, a drawn single-cycle wave, a chord layer, three sequencer lanes, video-RAM damage and a reactive CRT display. No ROM dumps or sampled chip data are used; chip and machine names belong to their owners, and Sprite Spores is not affiliated with any of them.