Ghost Vector
Four corners, six operators, digital motion. Two sample corners and two FM engines, animated through Blend and Drift.
- Windows VST3i
- 45 AFM algorithms
- Blend + Drift lanes
- TG+ programming
Two sample corners and two six-operator FM engines sit at the four corners of a vector field. Blend and Drift lanes animate the position between them, drawn by hand or generated.
The FM corners carry 45 AFM algorithms, expanded waves, feedback, RCM and filtering. The TG+ layer adds pitch bend, portamento, AFM Pitch EG, operator scaling, flexible routing, Filter EG and user-sample management.
Voices import from Yamaha TG77 and SY77 SysEx. Effects cover unison, vector morph, ensemble, delay, reverb, shimmer and DAC character.