Phantomexposure

Hybrid vector / FM instrument

Four corners of digital motion.

Ghost Vector is a hybrid vector/FM instrument built around four sound corners, animated movement, deep modulation and a TG-style interface. It is designed for glassy FM tones, sample atmospheres, slow evolving pads, eerie digital choirs and playable cinematic textures.

Final interface screenshots, factory presets, quick scenes and playable digital motion.
Ghost Vector Home page showing vector display, macro controls, drift monitor and corner mix
Home view: live vector overlay, drift monitor, quick scenes and four-corner performance mix.

Four sound corners, two motion lanes and a performance-first TG-style workflow.

Four-corner architecture

A and C provide sample-based body and texture; B and D add FM algorithms, operator waveforms and metallic harmonic detail.

Blend and Drift lanes

Draw Blend movement for the audible corner mix, then use Drift for controlled instability, pitch spread and less static digital behaviour.

Performance-first Home page

The Home page keeps vector display, macros, drift monitor, quick scenes, output and corner mix visible while you play.

Atmospheric FX bus

Unison, Vector FX Morph, Ensemble, Delay, Reverb, Shimmer and DAC/output colour move patches from clean digital tones into cinematic space.

Video demo

Ghost Vector in motion.

Watch the current Ghost Vector demo and hear the four-corner vector/FM engine, movement, drift and atmospheric digital tone in context.

Ghost Vector interface views.

Ghost Vector Home page
Home: vector display, performance controls, drift monitor, quick scenes and four-corner performance mix.

Sound palette

Built for glass, air, instability and digital memory.

Keys

Glassy FM keys

Metallic operators, short envelopes, plate-style space and TG-like output colour.

Pads

Slow choir pads

Choir, tape and vowel sample corners with low FM shimmer, cloud reverb and subtle drift.

Motion

Unstable drones

Long envelopes, slow Blend lanes, wider Drift spread and darker DAC character for archive-like movement.

Texture

Spectral plucks

Sample transients layered with FM partials, delay, shimmer and quick vector changes.

Workflow

Start simple, then add motion.

Build a patch by balancing the four corners, then animate the blend and drift lanes. Finish with modulation and FX only after the main vector movement feels musical.

A Sample
B FM
C Sample
D FM
to
Vector Blend + Drift
to
Mod Matrix + FX Bus
to
Output Character

Documentation

User manual included.

The manual covers Home, Corners, Motion, Mod, FX, sound design recipes, troubleshooting and practical workflow notes.

Download PDF

Available now

Get Ghost Vector from Phantomexposure on Gumroad.

Hybrid vector/FM motion, atmospheric digital tone, animated drift and four-corner performance control.