Phantomexposure

Convolution reverb from terrain, radio and hidden places.

GeoReverb turns maps, stations, sonar fields, celestial motion and wavetable capture into haunted, playable spaces for ambient, experimental and cinematic sound design.

A compact instrument for impossible spaces.

Not another normal reverb: GeoReverb is built around place, signal, motion and capture identity.

01

Map-derived convolution

Capture a location and turn terrain, coastlines, basins, ridges or urban density into impulse-response character.

02

Radio IR capture

Scan nearby or global stations and use signal drift, transmission haze and station identity as reverb material.

03

Map WT instrument lane

Convert the map into wavetable material with FM, oscillator, Karplus, filter and MIDI-aware behaviour.

04

Deep colour modules

Shape the capture with Reverb, Glitch, Tape, Terrain and Bloom without losing the original source identity.

Designed for atmosphere, not presets-as-usual.

GeoReverb works best when a place, station or field becomes the starting point. Capture first, then bias, blend, stretch, damage or animate the space.

Capture DNA biases the response toward ridge, coast, basin, plateau or urban behaviours.
Secrets reveal curated anomaly locations with stronger preset identity.
Right-click modulation and dual LFO lanes add movement without cluttering the workflow.

Select from these modes and more.

Geo

Terrain and map image become the core convolution response: natural, uncanny, or heavily shaped.

Radio

Station scans become unstable spectral IRs: drift, noise, air, distance and broken signal colour.

Map WT

A playable map-derived wavetable lane with tuning, scale, FM, motion, filters and export.

Included in GeoReverb

Windows VST3 plug-in
Factory IRs and presets
Geo, Radio, Sonar, Aurora, Celestial, Ephemeris
Map WT capture and export
IR export as WAV
Full user guide included

GeoReverb is for pads, drones, strange rooms, broken transmissions, terrain-shaped tails, secret-location ambience and cinematic signal recovery.